AI Insights · Timothy · July 2021
Top 5 Spot the Difference Games on Android in Poland Q2 2021
In Q2 2021, the top 5 Spot the Difference games on Android in Poland saw varied performance in downloads, revenue, and active users. Data highlights from Sensor Tower.
In Q2 2021, the top 5 Spot the Difference games on the Android platform in Poland exhibited diverse performance trends across downloads, revenue, and active users. Below, we break down the performance of each game based on data from Sensor Tower.
Find the Difference 1000+ from Gamma Play saw a decline in weekly downloads, starting at approximately 12.8K at the beginning of the quarter and dropping to around 2.7K by the end of June. Weekly revenue for the game was modest, peaking at $9 in early April, and then fluctuating between $1 and $6 for the remainder of the quarter. The number of weekly active users also decreased, from about 34.5K at the end of March to roughly 16.4K by the end of June.
Differences - find & spot them by Easybrain experienced a mixed trend in weekly downloads, peaking at 5.2K in mid-April before descending to around 1.2K by the end of June. The game had minimal revenue throughout the quarter. The weekly active users initially increased to 13.1K in mid-April, followed by a decline to approximately 5.9K by the end of June.
5 Differences Online from Smart Project GMBH maintained relatively steady weekly revenue, with a peak of about $1.3K in mid-April and a slight dip to around $553 by the end of June. The game's weekly downloads fluctuated, starting at nearly 2K at the end of March and closing at around 505 by late June. Weekly active users saw a slight decline from 7.7K to 4.7K over the same period.
Can You Spot It: Differences by Brightika, Inc. had varying weekly downloads with a notable peak of 2.8K in mid-May, followed by a significant drop and a late surge to 842 by the end of June. The game did not generate any revenue during this period. However, weekly active users saw a substantial increase from 151 at the end of March to a peak of 2.7K in late May, before settling at around 1.5K by the end of June.
Find the differences +750 from SuperSwell reported no revenue throughout the quarter. Weekly downloads showed a downward trend, starting at 1K at the end of March and decreasing to 215 by the end of June. Weekly active users followed a similar pattern, dropping from 3.9K to 1.7K over the same period.
These insights highlight the dynamic nature of the Spot the Difference games market in Poland during Q2 2021. For more detailed data and insights, visit Sensor Tower.